- C Programming Examples
- C Programming Examples
- C Print Hello World
- C Get Input from User
- C Print Integer
- C Add Two Numbers
- C Check Even or Odd
- C Check Prime or Not
- C Check Alphabet or Not
- C Check Vowel or Not
- C Check Leap Year or Not
- C Check Reverse equal Original
- C Add Subtract Multiply Divide
- C Make Calculator
- C Add Digits of Number
- C Calculate Average, Percentage
- C Calculate Arithmetic Mean
- C Calculate Student Grade
- C Print Table of Number
- C Print Prime Numbers
- C Add n Numbers
- C Interchange Numbers
- C Reverse a Number
- C Swap Two Numbers
- C Count Positive Negative Zero
- C Find Largest of Two Numbers
- C Find Largest of Three Numbers
- C Find Factorial of Number
- C Find LCM & HCF
- C Find LCM of n Numbers
- C Find HCF of n Numbers
- C Area & Perimeter of Square
- C Area & Perimeter of Rectangle
- C Area & Circumference of Circle
- C Convert Fahrenheit to Celsius
- C Convert Celsius to Fahrenheit
- C Print ASCII Value
- C Print Fibonacci Series
- C Check Palindrome or Not
- C Check Armstrong or Not
- C Generate Armstrong Numbers
- C Find nCr and nPr
- C Convert Decimal to Binary
- C Convert Decimal to Octal
- C Convert Decimal to Hexadecimal
- C Convert Binary to Decimal
- C Convert Binary to Octal
- C Convert Binary to Hexadecimal
- C Convert Octal to Decimal
- C Convert Octal to Binary
- C Convert Octal to Hexadecimal
- C Convert Hexadecimal to Decimal
- C Convert Hexadecimal to Binary
- C Convert Hexadecimal to Octal
- C Pattern Printing Programs
- C Print Diamond Pattern
- C Print Floyd's Triangle
- C Print Pascal's Triangle
- C Print Smiling face
- C 1D Array Programs
- C Linear Search
- C Binary Search
- C Add Two Numbers using Pointer
- C Find Largest Element in Array
- C Find Smallest Element in Array
- C Reverse an Array
- C Insert Element in Array
- C Delete Element from Array
- C Merge Two Arrays
- C Bubble Sort
- C Selection Sort
- C Insertion Sort
- C 2D Array Programs
- C Add Two Matrices
- C Subtract Two Matrices
- C Transpose a Matrix
- C Multiply Two Matrices
- C 3D Array Programs
- C Print String
- C Find Length of String
- C Compare Two String
- C Copy a String
- C Concatenate String
- C Reverse a String
- C Delete Vowels from String
- C Delete Word from String
- C Find Frequency of Character
- C Count Word in String
- C Remove Spaces from String
- C Sort a String
- C Uppercase to Lowercase
- C Lowercase to Uppercase
- C Swap Two Strings
- C Check Anagram or Not
- C Generate Random Numbers
- C Read a File
- C Write Content to File
- C Read & Display File
- C Copy a File
- C Merge Two Files
- C List Files in Directory
- C Delete a File
- C Encrypt & Decrypt a File
- C Print Date
- C Get IP Address
- C Shutdown Computer
- C More Programs
- C Check Palindrome String
- C Inches to Centimetres
- C Kilogram to Gram
- C Count Even Odd
- C Count Vowels Consonants
- C Find Profit Loss
- C Sum All Matrix Elements
- C First & Last Digit Sum
- C Largest Element in Matrix
- C Pass Array to Function
- C Address of Variable
- C Array Element at Even
- C Array Element at Odd
- C Print Even Array Elements
- C Print Odd Array Elements
- C Reverse File
- C Print Message with Time
- C Print Number in Words
- C Print Successive Character
- C Sum of their Square
- C Replace Vowel in String
- C Sort Words in Ascending
- C Sort Words in Descending
- C Sort String in Alphabetical
- C Programming Tutorial
- C Tutorial
- C Programming Library
- C Standard Library
- C Programming Test
- C Programming Test
- Give Online Test
- All Test List

« Previous Program Next Program »

In this article, you will learn and get code on swapping of two numbers in C language using following approaches:

- using third Variable
- without using third Variable
- using Function and Pointer

Swapping of two numbers means, first number becomes second and second number becomes first. For example, if user
enters any two number say 10 and 20. And let's suppose the two variables say **num1** and **num2** holds
these two numbers. That is, *num1=10* and *num2=20*. Then after swapping it will be like *num1=20*
and *num2=10*

Swapping of two numbers in C, becomes easy using third variable. That is, this
program uses a variable named *temp* that helps a lot while performing the swap operation of given two numbers by
user at run-time. Let's take a look at the program first

// C Program to Swap Two Numbers // ----codescracker.com---- #include<stdio.h> #include<conio.h> int main() { int num1, num2, temp; printf("Enter Two Numbers:-\n"); printf("First Number: "); scanf("%d", &num1); printf("Second Number: "); scanf("%d", &num2); printf("\nBefore Swap:\n"); printf("First Number = %d\tSecond Number = %d", num1, num2); temp = num1; num1 = num2; num2 = temp; printf("\n\nAfter Swap:\n"); printf("First Number = %d\tSecond Number = %d", num1, num2); getch(); return 0; }

This program was build and run under *Code::Blocks* IDE. Here is its sample run:

Now enter the first number say *10* and then second number say *20*. Press `ENTER`

key
to see the following output:

The main block of code for swapping of two numbers is:

temp = num1; num1 = num2; num2 = temp;

For example, if user enters 10 as first number, then 10 gets initialized to *num1*. And if user enters 20
as second number, then 20 gets initialized to *num2*. That is, **num1=10** and **num2=20**.

Now after executing the statement:

temp = num1;

The value of *num1* (that is 10) gets initialized to *temp*. Therefore, **temp=10**. And after executing
the statement:

num1 = num2;

The value of *num2* (that is 20) gets initialized to *num1*. Therefore, **num1=20**. And again after
executing the statement:

num2 = temp;

The value of *temp* (that is 10) gets initialized to *num2*. Therefore, **num2=10**. In this way,
now the variable *num1* holds the value that initially *num2* has. Whereas the variable *num2* holds
the value that initially *num1* has.

**Note - ** Don't forgot to initialize the value of *num1* to any third variable before initializing the
value of *num2* to it.

Unlike the previous program, this program will not use any type of extra (third) variable in __neither__
direct __nor__ in-direct way:

// Swap Two Numbers without using third Variable // ----codescracker.com---- #include<stdio.h> #include<conio.h> int main() { int num1, num2; printf("Enter Two Numbers:-\n"); printf("First Number: "); scanf("%d", &num1); printf("Second Number: "); scanf("%d", &num2); printf("\nBefore Swap:\n"); printf("First Number = %d\tSecond Number = %d", num1, num2); num1 = num1+num2; num2 = num1-num2; num1 = num1-num2; printf("\n\nAfter Swap:\n"); printf("First Number = %d\tSecond Number = %d", num1, num2); getch(); return 0; }

This program will produce the same output as of previous one. The following block of code is responsible for swapping of given two numbers. Here I've used the addition and subtraction operation:

num1 = num1+num2; num2 = num1-num2; num1 = num1-num2;

For example, let's suppose 10 and 20 are the two numbers entered by user. Therefore. **num1=10** and
**num2=20**. Now after executing the following statement:

num1 = num1+num2;

The value comes from *num1+num2* (that will be 10+20) gets initialized to *num1*. Therefore, **num1=30**.
Again after executing the following statement:

num2 = num1-num2;

The value comes from *num1-num2* (that will be 30-20) gets initialized to *num2*. Therefore, **num2=10**.
And again after executing the statement given below:

num1 = num1-num2;

The value comes from *num1-num2* (that will be 30-10) gets initialized to *num1*. Therefore, **num1=20**.
Now the value of first variable goes to second and the value of second variable goes to first one.

If there are two numbers. Suppose first number becomes total. Then if you subtract second number from total,
you'll get the first number. Therefore it gets initialized to *num2* (that now holds the initial
value of *num1*). Again if you subtract the new value of second number (initial value of first number) from
total, then you will get the initial value of second number. Therefore it gets initialized to *num1* (that now
holds the initial value of *num2*).

This is the last program on swapping of two numbers. This program uses a user=defined function named **swapFun()**
to swap the given two numbers by user:

// Swap Two Numbers using Function and Pointer in C // ----codescracker.com---- #include<stdio.h> #include<conio.h> void swapFun(int *, int *); int main() { int num1, num2; printf("Enter Two Numbers:-\n"); printf("First Number: "); scanf("%d", &num1); printf("Second Number: "); scanf("%d", &num2); printf("\nBefore Swap:\n"); printf("First Number = %d\tSecond Number = %d", num1, num2); swapFun(&num1, &num2); printf("\n\nAfter Swap:\n"); printf("First Number = %d\tSecond Number = %d", num1, num2); getch(); return 0; } void swapFun(int *num1, int *num2) { int temp; temp = *num1; *num1 = *num2; *num2 = temp; }

This program also produces the same output as of previous two programs.

In above program, the **&** is called as __address of__ operator. Whereas the ***** is called as
__value at__ operator. Therefore using the *address of* operator, we've passed the address of both the variables
say *num1* and *num2* (that holds the two numbers entered by user) to the function named *swapFun()*.

And inside the function *swapFun()*, we have used the *value at* operator to fetch the value available
at the address of both the variables. The two variables gets swapped inside the function. Because we're using the
address of both the variables, therefore the operation that has been done inside the function *swapFun()* effects
the variable's value throughout the program. That is, when we print the value of two variables inside the *main()*
function (after calling the function *swapFun()*), its value gets swapped.

To learn about Pointers or Functions in detail, then you can follow the separate tutorial on it.

« Previous Program Next Program »

© Copyright 2021. All Rights Reserved.